The result is based on ratio of number of commits from initial and final time ranges.
Initial time range – from 5 Jul, 2023 to 5 Oct, 2023
Final time range – from 5 Apr, 2024 to 5 Jul, 2024
Additions and deletions stats are not available for this repository due to GitHub API limitations.
It is basically a number of most active contributors responsible for 80% of contributions.
Bus factor tries to assess "What happens if a key member of the team is hit by a bus?". The more there are key members, the lower the risk.
The godotengine/godot repository has a bus factor of 28.
Low risk, knowledge is well distributed among the team members
Bus factor was measured on 14 Aug 2024
The godotengine/godot
repository is the official GitHub repository for the Godot Engine, a popular open-source game engine used for creating 2D and 3D games.
So, here are some key points about this repository:
Open-Source: Godot is an open-source project under the MIT license, meaning anyone is free to contribute to its development or use it in their projects.
Features: Godot offers a comprehensive set of tools for game development, including a dedicated game engine, a visual editor, a thorough scene-system, a scripting language (GDScript), and a lot more.
Community: With hundreds of contributors (committing over 100,000 times), this repository is well-maintained and iteratively improved.
Languages: The majority of the codebase is written in C++ with significant portions in GDScript and GLSL.
Issues and Pull Requests: The issue tracker on the repository is used to report bugs and discuss new features. Issues are categorized and tagged accordingly. Pull requests are thoroughly reviewed by maintainers to ensure that all changes meet the project's standards.
Documentation: The repository also contains links to the official documentation, which is highly detailed and hosts tutorials for both beginners and advanced users.
GitHub link of Godot repository is: https://github.com/godotengine/godot